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// Copyright 2024 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_MPACT_RISCV_RISCV32G_BITMANIP_DECODER_H_
#define THIRD_PARTY_MPACT_RISCV_RISCV32G_BITMANIP_DECODER_H_
#include <cstdint>
#include <memory>
#include "mpact/sim/generic/data_buffer.h"
#include "mpact/sim/generic/decoder_interface.h"
#include "mpact/sim/generic/instruction.h"
#include "mpact/sim/generic/type_helpers.h"
#include "mpact/sim/util/memory/memory_interface.h"
#include "riscv/riscv32gzb_decoder.h"
#include "riscv/riscv32gzb_encoding.h"
#include "riscv/riscv32gzb_enums.h"
#include "riscv/riscv_state.h"
namespace mpact {
namespace sim {
namespace riscv {
using ::mpact::sim::generic::Instruction;
using ::mpact::sim::generic::operator*; // NOLINT: clang-tidy false positive.
// This is the factory class needed by the generated decoder. It is responsible
// for creating the decoder for each slot instance. Since the riscv architecture
// only has a single slot, it's a pretty simple class.
class RV32GZBIsaFactory : public isa32gzb::RiscV32GZBInstructionSetFactory {
public:
std::unique_ptr<isa32gzb::Riscv32gzbSlot> CreateRiscv32gzbSlot(
ArchState *state) override {
return std::make_unique<isa32gzb::Riscv32gzbSlot>(state);
}
};
// This class implements the generic DecoderInterface and provides a bridge
// to the (isa specific) generated decoder classes.
class RiscV32GBitmanipDecoder : public generic::DecoderInterface {
public:
using SlotEnum = isa32gzb::SlotEnum;
using OpcodeEnum = isa32gzb::OpcodeEnum;
RiscV32GBitmanipDecoder(RiscVState *state, util::MemoryInterface *memory);
RiscV32GBitmanipDecoder() = delete;
~RiscV32GBitmanipDecoder() override;
// This will always return a valid instruction that can be executed. In the
// case of a decode error, the semantic function in the instruction object
// instance will raise an internal simulator error when executed.
generic::Instruction *DecodeInstruction(uint64_t address) override;
// Return the number of opcodes supported by this decoder.
int GetNumOpcodes() const override { return *OpcodeEnum::kPastMaxValue; }
// Return the name of the opcode at the given index.
const char *GetOpcodeName(int index) const override {
return isa32gzb::kOpcodeNames[index];
}
// Getter.
isa32gzb::RiscV32GZBEncoding *riscv_encoding() const {
return riscv_encoding_;
}
private:
RiscVState *state_;
util::MemoryInterface *memory_;
generic::DataBuffer *inst_db_;
isa32gzb::RiscV32GZBEncoding *riscv_encoding_;
RV32GZBIsaFactory *riscv_isa_factory_;
isa32gzb::RiscV32GZBInstructionSet *riscv_isa_;
};
} // namespace riscv
} // namespace sim
} // namespace mpact
#endif // THIRD_PARTY_MPACT_RISCV_RISCV32G_BITMANIP_DECODER_H_