| // Copyright 2023 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef MPACT_SIM_GENERIC_STATE_ITEM_BASE_H_ |
| #define MPACT_SIM_GENERIC_STATE_ITEM_BASE_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "absl/strings/string_view.h" |
| #include "mpact/sim/generic/data_buffer.h" |
| #include "mpact/sim/generic/operand_interface.h" |
| |
| namespace mpact { |
| namespace sim { |
| namespace generic { |
| |
| class ArchState; |
| |
| // The StateBase class factors out common features of simulated machine |
| // state structures, namely the Name, Shape (size in each dimension) and Size |
| // in bytes of the state instance. The class inherits from |
| // DataBufferDestination, but does not implement its interface. That is left |
| // to the classes that implement from StateItemBase. Doing it this way avoids |
| // a multiple inheritance situation in the final classes. |
| class StateItemBase : public DataBufferDestination { |
| protected: |
| // Only constructed from derived classes |
| StateItemBase(ArchState *arch_state, absl::string_view name, |
| const std::vector<int> &shape, int element_size); |
| StateItemBase() = delete; |
| StateItemBase(const StateItemBase &) = delete; |
| |
| public: |
| // Name() returns the state item's name. |
| const std::string &name() const { return name_; } |
| |
| // Returns the size vector of the state item. A scalar element has size |
| // vector {1}, an N element vector item has size vector {N}, and |
| // an MxN array item element has size vector {M,N}. |
| std::vector<int> shape() const { return shape_; } |
| |
| // Returns the size in bytes of the state item. |
| int size() const { return size_; } |
| |
| // Returns the size in bytes of the unit type. |
| int element_size() const { return element_size_; } |
| |
| // Returns the architecture state object that this simulated state is |
| // associated with. |
| ArchState *arch_state() const { return arch_state_; } |
| |
| private: |
| ArchState *arch_state_; |
| std::string name_; |
| std::vector<int> shape_; |
| int element_size_; |
| int size_; |
| }; |
| |
| } // namespace generic |
| } // namespace sim |
| } // namespace mpact |
| |
| #endif // MPACT_SIM_GENERIC_STATE_ITEM_BASE_H_ |